package cn.riacode.flurry.core
{
    import flash.display.Graphics;

    /**
     * 所有ui组件的皮肤基类.
     * @author vivi
     *
     */
    public class UIAsset extends FSprite
    {

        public function UIAsset()
        {
            super();
        }

        /**
         * 绘出UI图形
         * @param graphics 传入的graphics
         *
         */
        public function draw(graphics:Graphics):void
        {

        }
    }
}